Normal Map Generator Online Free
Generate normal maps from diffuse/albedo textures for 3D game assets. Add depth and lighting detail without extra polygons.
Coming Soon
This tool is under development and will be available shortly.
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Frequently Asked Questions
What is a normal map?
A normal map is a texture that fakes surface detail by manipulating how light reflects off the surface, adding depth without extra geometry.
DirectX or OpenGL — which should I use?
Use DirectX (invert R) for Unreal Engine. Use OpenGL (invert G) for Unity and Godot.
What image should I use as input?
Use your diffuse/albedo texture or a grayscale heightmap for best results.
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