Normal Map Generator Online Free

Generate normal maps from diffuse/albedo textures for 3D game assets. Add depth and lighting detail without extra polygons.

Coming Soon

This tool is under development and will be available shortly.

Help Us Improve
Be the first to rate!

Frequently Asked Questions

What is a normal map?
A normal map is a texture that fakes surface detail by manipulating how light reflects off the surface, adding depth without extra geometry.
DirectX or OpenGL — which should I use?
Use DirectX (invert R) for Unreal Engine. Use OpenGL (invert G) for Unity and Godot.
What image should I use as input?
Use your diffuse/albedo texture or a grayscale heightmap for best results.